Page 3 - AeM_July_2020
P. 3
Virtual-, Augmented- & Mixed Reality:
revolutionizing the customer experience
RESEARCH, ANALYSIS & TRENDS
Digital and virtual are new normality pg 4
Extended reality (XR) will set new benchmarks on B2B events pg 7
Adobe reports APAC consumer sentiment remaining positive as brands adapt pg 9
strategies to meet new business reality
Use of AR and VR technology in-store pg 11
COVID-19 accelerates digital transformation in retail, says GlobalData pg 12
Finance and banking industry relies on AR to hold its ground against competitors pg 14
Social media trends during COVID-19 and what this means for brands in Asia pg 16
COVID-19 lockdowns expedite augmented reality globally pg 18
Asia leads in e-sports pg 19
Impact of digital transformation on marcoms’ everyday life pg 21
The power of AR in e-commerce pg 22
VR and AR on the cusp of success pg 24
The good in the bad and ugly Corona pandemic pg 26
BEST PRACTICES & STRATEGIES
Marketers need to stop making their own jobs harder pg 28
SCMP Research to meet global demand for intelligence on China’s leading industries pg 32
Innovation and transformation crucial to tackle post COVID-19 disruption pg 34
Looming AR/MR boom opens door to security exploitation pg 36
COMPANIES & CAMPAIGNS
Adobe, IBM, and Red Hat join forces to advance CX transformation pg 37
Off to new worlds with virtual, augmented, and mixed realities pg 38
Reply’s immersive experience area pg 40
TECHNOLOGIES & PRODUCTS
Qualtrics launched new XM training program in partnership with TrainTheCrowd pg 42
VR glasses Oculus Go for lecture and presentation training pg 45
APPOINTMENTS & ANNOUNCEMENTS pg 46
IMPRINT pg 48